
#Metal slug rocket launcher movie
All-American Face: More or less designed as the typical American war movie hero.In Metal Slug 7/XX, he can also use the Burst Shot, which allows for rapid fire, though he can't move. If playing on Easy, though, this ability transfers over to the automatic Heavy Machine Gun. He intends to take that secret to his grave.įrom Metal Slug 6 onward, Marco's unique ability is to deal double damage with his handgun. Off the battlefield, Marco is an expert computer technician, often creating computer viruses for fun, but one in particular that unintentionally made its way onto the net infected the military's mainframe, made it past all of the firewalls and almost caused the launch of several nuclear missiles. Though generally a good-natured guy, he tends to go mad whenever Morden is mentioned, given the fact that Morden was responsible for the deaths of many of his good friends. The main protagonist of the series, Marchrius "Marco" Dennis Rossi joined the military's vocational school following technical high school, and after graduating, joined the Peregrine Falcons Squadron, soon becoming its leader. And also, the game plays the sounds for when you start a frame of animation for example, if you get the first frame of a soldier dying, their death scream will play."Pull your finger out and get to the source code." It’s worth noting that if you run forward, the game cycles through a number of colours first green, then blue, red, black, white, and then cycles through the last two repeatedly. See the second sprite viewer for the rest. While this is more convenient to work with when sprite ripping, it doesn’t have all the sprites in the game. This version displays sprites inanimate, and you have to manually scroll through each frame of animation. I mean, Metal Slug 4 had a bunch of unused sprites, but at least it didn’t let them get easily accessed via a simple debug menu. It’s the first sprite viewer! The game was rushed out so quickly they forgot to remove this, and all those unused levels and sprites. Before you even think of going in here, activate invincibility, unlimited ammunition and unlimited bombs in the Dipswitch menu first. This area leads to the unused Spider Slug area (3:3).

#Metal slug rocket launcher full
This is the same as the second area of Mission 3 (3:2), but it’s been stripped of the normal items and dumped full of enemies for testing purposes. I dubbed this area the “SHIT FUCK CUNT," or "SFC" for short due to my outburst over the surprising amount of shit that popped up all of a sudden. After that, it’s nothing but a mirrored version of the beginning of the area, minus the items. Once you drop onto the tracks, you’ll find some Slug vehicles, in this order: Slug Mariner (you can ride it in normal levels like a typical aerial vehicle), Slug Flyer, Metal Slug Type-R (but it changes to normal when taken to a different area from my experience), and the Slug Gunner. Further along, some weapons drop from the ceiling, in this order, they are: Firebomb, Heavy Machinegun, Shotgun, Rocket Launcher, Flame Shot, Laser, Iron Lizard and Enemy Chaser.

The test stages all take place in the ruined subway from Mission 5, and this particular one has a bunch of hidden turkeys in the poster just in front of where you begin, enough to make your character become too big for their britches. Selecting an unnumbered option freezes the game.

However, you can't, say, pick up a Rocket Launcher from the first one and warp to the second one for the Spider Slug, as your status, ammo, and weapon reset to default upon warping to one of these areas. Metal Slug 5, on the other hand, has three test stages, but are actually useful by providing weapons and vehicles. The other test stages usually experiment with things, but are ultimately very boring. Empty area with ruined buildings in background. Unseen section.Įxit of tunnel, entrance to mechanical tower. Unused area? Same boss, no apparent changes.Įntrance to subway tunnel. Animated sprite viewer! See Unused Areas. Non-animated sprite viewer! See Unused Areas.

Has a Slug Gunner and other boring stuff. Items can be found from the ceiling, even unused! Tunnel with gas mask soldiers, leads to 3:4. Unseen segment.Įxterior lift area, where the enemies bust through windows. Unused area? Start at waterfall, no enemies or scrolling.
